I'm developing my own game now and I have an almost full time job, so I don't have time to keep maintaining my mods. No longer active as modderI'm currently no longer active as modder. Which weapon falls in each category can be configured in the mod settings. Primary weapons can have a dual-wieldable weapon alongside it, but cannot be combined with other primary weapons. Two-handed weapons prevent dual-wieldable weapons to be used alongside them. Dual-wieldable weapons can be placed in either hand. Weapons are dual-wieldable, two-handed or primary. How each weapon is drawn in dual wielding stance is also configurable in the mod settings. Like anything, these penalties are configurable in the mod settings. Pawn melee/shooting skills lower these penalties. Dual wielding comes with both a cooldown penalty, and an accuracy penalty. NPCs/enemies can also dual wield! The chance they do can be configured in the mod settings. Combining melee weapons with ranged weapons is also possible! What weapons can be dual wielded can be configured completely in the mod settings. Features- Dual wielding support for any weapon, including modded ones.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |